weblog April 6th, 2009
I don’t normally post about things like this, but as it’s swallowed an hour of my night, I thought I may as well share it with the world. This post is only interesting if you:
Alright, so now that I’ve narrowed my audience to something near zero…
One of the cleverest things about Arronax’s themes is the way they grab ugly extension toolbar icons and wrap them in a nice button. For example, the big ugly delicious.com tag gets put in a square icon like so:
But that wasn’t enough for me. I’ve seen much nicer tags elsewhere. So took a picture of one and made the toolbar look like this instead:
You like? Here’s how you do it. First, grab this image and put into your Firefox profile’s chrome folder. That’s something like this:
~/Library/Application Support/Firefox/Profiles/[SOME RANDOM GUFF]/chrome
Then, edit a file called userChrome.css in that folder in whatever text editor you have to hand (there may only be a file called userChrome-example.css there — if so, rename it, then edit it). Put in the following CSS:
toolbar[iconsize="small"] #del-button-tagPage {
list-style-image: url(delicious-icon.png) !important;
}
Then, quit Firefox, relaunch it, and make sure you customise the toolbar and select the “Use small icons” checkbox. Ta da! It’s not at all perfect but I’m no expert at this. I’d like it to be slightly bigger, but as it stands I can’t be bothered. We now return you to your irregularly scheduled reviews.
Posted by Tom Charman to browsers, firefox |
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weblog March 29th, 2009
Six and a half hours to get across Melbourne. Well planned, journey planner.
Posted by Tom Charman to public transport |
4 Comments »
weblog March 18th, 2009
In my effort to post all the links in the notables thread, I’ve neglected the review column so here’s a blog post to rectify that. It’s been a conficting month. This quote from Eurogamer sums up my feelings “it’s now perfectly possible to love Sonic and wish he was dead at the same time.”
Dawn of War 2 is fun, and I haven’t even tried the co-op yet. I like the new focus on action, the rpg leveling up and no base building, but I have pangs of longing for the classic rts style. The missions are faster as a result, since you no longer have to build a base before leaping into the action. This makes multiplayer tougher, because there is now more emphasis on getting the right starting build and keeping your units alive. Lose a couple of squads due to poor unit selection or inattention and you won’t have the forces to take back the Strategic Points before the match ends.
Squads are treated as one entity like the first DOW, which makes handling large numbers of troops easy, unless one of your heavy weapons units gets involved in close combat. The rest of his squad then un-deploy their weapons and walk slowly into help him so their squad can entirely be involved in melee, because they’re the three musketeers apparently. Given that they have no qualms firing into a close combat fight at other times and that their firing damage is so much higher than their melee damage, I find this vexing. Telling a squad to teleport to an area that is out of the range of part of the squad can confuse them too.
The game is pretty, but it’s been some time since I played the first one, so it’s difficult to compare. There are some techinical issues though. The game would crash after every other mission, after the autosave had kicked in, so you wouldn’t lose anything except the time taken to restart the game. While only mildly annoying, that’s been patched out thankfully. Any remaining crashes are the fault of my computer.
Also the install screen looks like this:
Posted by Andy Cocker to Dawn of War 2, games |
4 Comments »
weblog March 16th, 2009
Things are quiet around atypicalreview, and it’s my fault. I’m a bad person. I can’t blame it all on my broken chair. It’s not like I’m not watching TV that I could be writing about. Dollhouse is steadily improving, and is supposed to get awesome next week, or so they tell me. Terminator: The Sarah Connor Chronicles continues to engage me, and I’ve scientifically proven that it’s not just because Summer Glau is in it. I like the general idea of John Connor and Skynet both reaching back through time, trying desperately to create themselves and destroy the other. Battlestar is one episode from ending and has staged a most unexpected comeback.
I should have reviewed Doctor Who‘s 2008 Christmas special as well, but ultimately it was just a little unremarkable, and so I’m having trouble remarking on it. There was a giant frickin’ robot stomping over Victorian London, and I can’t think of anything to say. That’s disappointing.
I still love those dots. I could change the subject to anything at this point and no one could argue. Unluckily for you, I’m changing it to the size of text.
I’m in the middle of a disagreement at work about what size text is ideal for a website, and what size is ‘standard’. A quick survey revealed that most of the more famous sites these days don’t drop below 13px. The Age hits 15px, as does The New York Times. Some have said the standard is 12px, but I don’t see the evidence, except in old timey 90s sites. Somewhere along the way I think everyone realised that there was no point in squinting. Or, more likely, we got bigger screens and so weren’t that fussed any more about squeezing everything in. Or, perhaps we actually decided to try to come close to vaguely respecting the default font size specified by the user.
Posted by Tom Charman to Doctor Who, Dollhouse, terminator, tv, website |
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I don’t know if anyone knew this, but if you did, shame on you for not telling me. After Richard Marsland’s death last year, Tony Martin and Ed Kavalee (and Matt Dower) reunited to pay tribute to the great Armitage Shanks.
Posted by Tom Charman to get this, radio |
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weblog March 10th, 2009
My chair’s broken, and when I sit on it, it sinks all the way to its lowest point. Consequently, I’ve not been writing much recently, as it’s not that comfortable. Oh, and I’ve been addicted to Fallout 3, too. But I’m clean now. I’m giving that shit back to Jackson. I won’t touch it no more, or at least, not until it gets some more DLC.
Anyhow.
It feels a little odd reviewing a seven year old TV show, so I won’t be. But permit me some waffle. I picked up the first season of The Wire from JB Hi-Fi the other day, for the princely sum of $15. Having heard Tony Martin go on about how awesome it was on ‘Get This’, I decided it was probably safe to make the investment. Three episodes in, In a shock twist, it turns out that it is awesome.
It tells the story of the drug trade and the police in Baltimore, Maryland. I went there for two days once, so I know all about it already, but it’s nice to get some extra perspective. It’s certainly more entertaining than Underbelly: A Tale of Two Titties. Perhaps partly because it’s not burdened by telling a real story, the characters are genuinely involving, on both sides of the law. And because of this, it’s gripping. I’m desperate to see if the noble but kind of pathetic Detective McNulty gets to actually bring down his target. Likewise, I can’t wait to find out whether D’Angelo will be able to improve things, or whether he’ll just stop caring.
And there’s no annoying voiceover, either. I’ll stop the Overbellly comparisons there, because it’s not strictly fair. They’re very different beasts. The Wire just feels a lot more mature. Or real. Or something.
Disappointingly for me, the later seasons are now trading at closer to $50. But to be honest, if they’re anything like the first season, then they’re worth it.
Posted by Tom Charman to games, the wire, tv |
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weblog February 8th, 2009
Often I’ve justified my rather dubious TV downloading practices with the excuse: if I had a way to get it legally the week it arrived, then of course I’d use it.
Now, the iTunes store in Australia is selling Battlestar Galactica episodes as they’re shown in the USA, and I find myself having to put my money where my mouth is. Unfortunately, whereas iTunes music has recently and wonderfully become DRM-free, video content is still bound up by various restrictions. The most annoying of these is that I can’t watch it on my television without buying an Apple TV. As I’m already the owner of an Xbox 360 and a Playstation 3, I’m reluctant to purchase yet another device.
Meanwhile, the iTunes solution is highly tempting as it’s in iiNet’s Freezone. And it comes down hassle free, and knows its episode name, and I don’t have to worry about seeding to people. But on the downside, there’s something vaguely irritating about paying for content which I know I’ll be buying on DVD or Blu-Ray later. If only buying a season of TV gave you a reduced price on buying such things later. At $3 dollars an episode, a 22-episode season becomes $66, which is often more than you’d pay for a nice, unrestricted, playable-anywhere set of DVDs.
Even once you get past the DRM and cost, there’s a few annoyances to iTunes television. For a start, there’s no way I can see to get notified when a new episode turns up. Apple have an RSS generator, but for some reason you can’t make a “Just Added TV” feed. The best I can find is the page in the iTunes store which shows you the most recent TV shows. But since you can’t bookmark the iTunes store, this isn’t super helpful either. And the update schedule seems poor. ‘The Oath’ arrived in the store on 30 January, and eight days later, the following episode has yet to arrive. This may sound like whinging, but one thing that your regular TV does usually manage to do is get a new episode for you every week.
Ultimately I’m not sold on iTunes TV. It’s super-easy, but restrictive and kind of expensive. Hopefully, at some point we’ll get some competition in the Australian marketplace, and things will take a turn for the better.
Posted by Tom Charman to apple, Battlestar Galactica, itunes, tv |
10 Comments »