Posts tagged ‘games’

 

Bastards

Microsoft won’t release their 250gb hard drive separately.

Greenberg told Joystiq that limiting the release of the console is “part of what makes it special”

Huh. Ironically, not letting people get hold of a large hard drive without buying a whole new Xbox is part of what makes Microsoft complete jerk-offs.

Posted by Tom Charman to , | 5 Comments »

The Second Effect of Mass

It’s probably worth mentioning here that Mass Effect 2 is awesome, and in true Bioware fashion, insanely addictive. It certainly kicks Dragon Age into a cocked hat, at least on the Xbox 360. It looks amazing, and they’ve managed to strip away the clutter and annoyance of the previous game while still retaining everything that made the first game good. No more endless versions of the same weapon. No more “your inventory is full”, by virtue of not really having an inventory at all. Better combat. Funny dialogue. No more bloody Mako driving. Better implementation of persuade and morality choices.

It’s that last one that I’d like to expand on. You see, I’m normally a very good person in these games. I save the innocents, forgive the guilty, generally act like Jesus, if Jesus had a gun and awesome psychic powers. But now, you’re given the option at key moments in scenes to suddenly do something very good or very bad. And if someone’s standing right above a gas canister, well, how’s a person who likes explosives supposed to stop himself from blowing them up? Or, if someone of dubious character is stuck up against a full size glass window on a skyscraper, how do I hold myself back from kicking them out?

I guess what I’m trying to say is that Bioware, not happy with simply stealing my free time, are now trying to corrupt me as well. Bastards.

Posted by Tom Charman to , , | 1 Comment »

AC Build 2

Boy, these are exciting times we live in! Two games in development on ATR. Maybe we should get a stall at E3 this year.

This build not only contains the promised ability to walk, but also a light source. User testing has revealed that some gamers are afraid of the dark.

The game is after the link and as before you’ll need the Unity web player to view the game.

Posted by Andy Cocker to | No Comments »

Tom’s Brand New Game Excitement

This won’t make sense if you’ve not read Andy’s announcement of yesterday.

It’s all thrills at atypicalreview.com this week. I know, it’s been quiet around here, but now, we have a game in development. And no one is more thrilled about Andy’s Animal Crossing RPG than I. Which makes me feel a little awkward as I steal the thunder somewhat with my new announcement.

I present to you the first build of my new RPG FPS Puzzle RTS. It’s called Jemima Pricklebottom in the Transcendent Pineapple World of Elgentwist: Modern Warfare. It’s early days yet, but with build 1 I think you’ll notice two key elements that set it a notch above Andy’s effort. Not that we’re competing or anything.

  1. You don’t need to install some crazy plugin to play.
  2. I’m not using that harsh and scary “black” colour. I’m more keen on a soft yet firm shade of #1b1b1b.

The game can be found after the link. Prepare to have your mind BLOWN.

Posted by Tom Charman to | 3 Comments »

Andrew Cocker’s Animal Crossing: the RPG

I’m sure you’re all very excited to here that development on AC’s AC: the RPG has begun. Build 1 is after the link. You’ll need the Unity web player to view it. At the moment, there is only blackness and you can’t look around or move, not that you’d be able to tell if you could. Build 2 will include some fancy features, such as the ground and walking.

Posted by Andy Cocker to | No Comments »

Unbooting

Rebooting franchises is the new black recently, what with Batman, Bond, and the recent watercolourish Prince of Persia game. I was dubious about the latter, but I came around, and by the end had developed something of an affection for Nolan North‘s latest video game incarnation and for the cute chick who kept saving my bacon all the time.

But now what do I find? Ubisoft are debooting (unbooting? rerebooting? retrobooting?) their franchise to coincide with the new Jerry Bruckheimer Prince of Persia movie. The new game will be set between The Sands of Time and Warrior Within, and presumably explain the ancient mystery of how the prince became so unlikeable.

What about the cliffhanger ending to the ’08 Prince? What about Elika? What about the big god trying to kill the world? It seems our only hope for answers to these questions is some kind of unretrobooting. And that seems about as likely as Ang Lee making a Hulk sequel.

Posted by Tom Charman to , | No Comments »

Awake at Last

I’m not sure I recall what I used to do before Dragon Age: Origins. Hopefully it’ll come to me shortly. Bloody BioWare.

Posted by Tom Charman to , , | No Comments »

Batman: Arkham Asylum

Read this review…

Posted by Tom Charman to , , | No Comments »

Home again, home again

There are some things in life that I’ll just never quite understand. Grown men enjoying Pink. Owning more than two pairs of usable shoes. Rugby.

Today I have added Playstation Home to the list.

Apparently it’s a bit like Second Life, which I’ve never looked at. In fact, I always had the sneaking suspicion that Second Life was invented by cultural studies students so that they’d have something in cyberspace more interesting to talk about than chat rooms. So it’s a little disturbing to take a step into this peculiar world — a world which for all I could see was completely pointless. A step into the unknown. How exciting it would be.

Well, first I pressed the button that said “Playstation Home”. That was pretty exciting right there. I’d previously downloaded the program when it was released, attempted to run it, and found that connection issues prevented me from even entering. Not a good start. Now, months later, I try again and find that there’s a system update. No worries I think, lulled by the efficiency of updates on the Xbox 360. Hah. 5 minutes I wait for the progress bars to dance their merry yet predictable dance across the screen. Then we’re in. Right?

Well, no. Then I get to go to a new and entirely different progress bar when I eventually launch the game. It’s caching vital elements, or somesuch. I can’t argue with that. Vital elements are vital. Any fool knows that. More minutes pass. It’s just as exciting as I knew it would be. Finally the caching is finished. Thank goodness. It’s time to enter Playstation Home.

Oh no, wait on. Another progress bar. I appear to be downloading my home, which is a studio. Sounds swanky. More minutes.

It turns out my room is swanky. It is also very small. I have entered a thrilling virtual world to find out that my house is pokier than my actual house, and lacks a bedroom, or kitchen, or any sort of room. It does have a sweet view, I can’t deny that. It also has some very bland furniture. I try to put a TV in — my first instinct in any house — but it appears I don’t have a TV. Dear god. I’d slit my virtual wrists if I could find the right button. After wandering up and down my porch and moving the couch to and fro, I decide it’s time to go outside. The helpful door informs me that the world outside is about 40mb and needs to be downloaded before I go out. It kindly suggests that I could download it in the background.

I kindly suggest that it could have started downloading it in the background while I was wandering about my tiny tiny room. Where else was I going to go? But it’s not listening, because it’s a door.

I eventually go outside. There’s a poster which I can look at, but it’s blank; completely black. Let me get this straight. You spent three minutes downloading 40mb of outsideyness, and that didn’t even include the posters? I keep walking. I see a bowling alley in front of me. Ooooh, I’ll wander over there. Ah. More downloading. Background please. Thanks. I wander further. I’ve got time to kill. My movements are jerky and strained for a while, as the download of the bowling alley appears to be taking priority over simple movement. This makes me grumpy and I’m thinking of turning off the console when a virtual person walks past.

“Hi fatso.”

I’ve been in Playstation Home for about 10 minutes, and my avatar is already getting bullied by random people. I’m not even fat; I only slightly raised the weight of the avatar above the median default value. I’m just big-polygonned. It’s enough to make you want to start taking cultural studies. Which is how you know something is wrong. Just as the bowling alley helpfully advises me that it’s ready for me now, I turn it off.


I’m sure once you’ve downloaded a whole bunch of Playstation Home, it becomes a lot more seamless. I’m just not clear what on earth would make someone want to keep exploring after a first-run experience including six progress bars and no discernible entertainment. So: it’s just one of those things then.

Posted by Tom Charman to , | 2 Comments »

Value I Can Totally Refuse

An update to Xbox 360s everywhere has been pushed out today, which brings the thrilling ability to buy more hats for my teeny little Xbox person. Woah, you might say, that’s pretty exciting right there. And I say to you; hold your horses. This thing’s not over yet. We can now buy entire Xbox 360 games online! Not this pissy old Xbox stuff we used to get.

And of course, because these are games which have been out for years, and they don’t have to sell them to retailers, hold stock in stores, make cases for them, make books for them, or transport them anywhere, obviously they’re… more expensive. I haven’t seen value this good since Village Cinemas started charging me a dollar extra for doing my own ticket-booking online. Mass Effect, an excellent game which you can get for $89.98 on JB Hi-Fi Online right now, is $99.95 through Games on Demand. Phwoar.

I’m done being sarcastic now. Maybe I’m just out of practice, but I’m finding it quite difficult to maintain. Perhaps you can get nasal injections for that.

Anyhow, it turns out that the prices are much more reasonable if you’re not in Australia. Which of course makes sense; the tubes to Australia are much longer and clearly Microsoft’s Australian division will need extra money to suck the content all the way to us.

But I reckon they don’t need it, because as far as I can see, they’re sucking pretty good already. Ba doom tish. Oh yeah.


There are actually some good, if subtle changes, like better sorting in menus and a rating system for content which could get very handy. I feel I should point this out in the interests of balance. Also, some games are only $49.95 and much much better value. On reflection, it’s almost not worth writing about, but there hasn’t been anything posted here for over a month so I’m hardly going to go around slashing perfectly adequate paragraphs now.

Posted by Tom Charman to , | 4 Comments »