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	<title>Comments on: Fallout 3</title>
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	<description>reviews and witterings on tv, film, games and the like</description>
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		<title>By: Andy</title>
		<link>http://atypicalreview.com/games/pc/fallout-3/comment-page-1#comment-3204</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Mon, 08 Jun 2009 05:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://atypicalreview.com/?p=1772#comment-3204</guid>
		<description>&lt;p&gt;I found an old woman alone in a shack. I attempted to steal her stuff, but she caught me and attacked me. As she was unarmed, shooting her in the face with my new unique combat shotgun wouldn&#039;t be sporting, so I put away my weapon and engaged her in fisticuffs. We trade blows, one-two, when the mysterious stranger shows up and shoots the old lady in the back. No manners that guy.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I found an old woman alone in a shack. I attempted to steal her stuff, but she caught me and attacked me. As she was unarmed, shooting her in the face with my new unique combat shotgun wouldn&#8217;t be sporting, so I put away my weapon and engaged her in fisticuffs. We trade blows, one-two, when the mysterious stranger shows up and shoots the old lady in the back. No manners that guy.</p>]]></content:encoded>
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		<title>By: Andy Cocker</title>
		<link>http://atypicalreview.com/games/pc/fallout-3/comment-page-1#comment-3194</link>
		<dc:creator>Andy Cocker</dc:creator>
		<pubDate>Fri, 29 May 2009 10:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://atypicalreview.com/?p=1772#comment-3194</guid>
		<description>&lt;p&gt;Sydney is technically a quest NPC rather than a companion.  The companions will heal themselves after a fight but Sydney won&#039;t you have to give her stimpaks when she is injured. Some of the companions are sneakier than others but they do usually blow your cover. Charon opened a door that I had shut so I could loot without anyone seeing me, exposing my crimes to everyone in the Underworld.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Sydney is technically a quest NPC rather than a companion.  The companions will heal themselves after a fight but Sydney won&#8217;t you have to give her stimpaks when she is injured. Some of the companions are sneakier than others but they do usually blow your cover. Charon opened a door that I had shut so I could loot without anyone seeing me, exposing my crimes to everyone in the Underworld.</p>]]></content:encoded>
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		<title>By: Tom Charman</title>
		<link>http://atypicalreview.com/games/pc/fallout-3/comment-page-1#comment-3190</link>
		<dc:creator>Tom Charman</dc:creator>
		<pubDate>Thu, 28 May 2009 13:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://atypicalreview.com/?p=1772#comment-3190</guid>
		<description>&lt;p&gt;I never picked up Charon. I was too nervous about Dogmeat dying so I just told him to wait at home.&lt;/p&gt;

&lt;p&gt;I picked up some girl while looking for the declaration of independence. She seemed nice. She&#039;d booby trapped an entire room with mines. Despite the flashing lights, when we came through that same area later, she managed to walk over one of her own traps. It wasn&#039;t for some time that I realised she&#039;d actually died there and wasn&#039;t following me any more.&lt;/p&gt;

&lt;p&gt;I had the big kind super mutant, but he wandered off by himself and picked a fight with a Mr Gutsy (or whatever the nastiest floating robots are called) one day. I suddenly realised that there was the faint sound of gunfire in the distance, and that he wasn&#039;t with me. I ran around a building just in time to see him have his shit blown up. Tragic.&lt;/p&gt;

&lt;p&gt;Paladin Cross managed to survive the whole game, though I was tempted to kill her myself many times as she insisted on spoiling any sneaking I was engaged in.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I never picked up Charon. I was too nervous about Dogmeat dying so I just told him to wait at home.</p>

<p>I picked up some girl while looking for the declaration of independence. She seemed nice. She&#8217;d booby trapped an entire room with mines. Despite the flashing lights, when we came through that same area later, she managed to walk over one of her own traps. It wasn&#8217;t for some time that I realised she&#8217;d actually died there and wasn&#8217;t following me any more.</p>

<p>I had the big kind super mutant, but he wandered off by himself and picked a fight with a Mr Gutsy (or whatever the nastiest floating robots are called) one day. I suddenly realised that there was the faint sound of gunfire in the distance, and that he wasn&#8217;t with me. I ran around a building just in time to see him have his shit blown up. Tragic.</p>

<p>Paladin Cross managed to survive the whole game, though I was tempted to kill her myself many times as she insisted on spoiling any sneaking I was engaged in.</p>]]></content:encoded>
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		<title>By: Andy</title>
		<link>http://atypicalreview.com/games/pc/fallout-3/comment-page-1#comment-3188</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 28 May 2009 01:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://atypicalreview.com/?p=1772#comment-3188</guid>
		<description>&lt;p&gt;VATS would have been fine, if the game was harder. As a combat system in an RPG, it&#039;s quite flexible and slow motion decapitations are full of goodness.&lt;/p&gt;

&lt;p&gt;Dogmeat and Charon are good companions because they&#039;re tough, and Charon has a shotgun, so he does a lot damage. Dogmeat died a couple of times because he would run off and attack deathclaws or radscorpions by himself. Charon was also good as a pack mule.&lt;/p&gt;

&lt;p&gt;Mirelurks look scary, especially when they jump out of the water snapping their claws, and they have a high damage resistance but they don&#039;t deal much damage. The mirelurk hunters can be dangerous, if you&#039;re in a confined area. Outside they were much like the other wasteland creatures. They would charge and I would walk backwards keeping them just within shotgun range. &lt;/p&gt;

&lt;p&gt;I did die to a Mirelurk early in the game. I found a Mirelurk cave when I was level three and curious what a Mirelurk was, I had a look inside. I used up all my shotgun bullets on the first one and was killed by the second. I returned at level 20 and had my revenge. &lt;/p&gt;

&lt;p&gt;Charon was killed when we were ambushed by a pack of Mirelurks while walking next to the river. I killed the mirelurk king, but Charon was surrounded by the hunter and other mirlurks and I couldn&#039;t save him. I reloaded the game and nuked the mirelurks. &lt;/p&gt;

&lt;p&gt;I haven&#039;t found a teddy bear in an abandoned train. I shot someone outside my house, and then went inside. All the guards and the sheriff followed me inside. I decapitated them and put their heads on my shelves. I liked my father more when I decided that he was actually Liam Neeson, rather than a character voiced by Liam. I did look for him at Megaton and the radio station before deciding that I&#039;d done my duty as a son and losing interest.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>VATS would have been fine, if the game was harder. As a combat system in an RPG, it&#8217;s quite flexible and slow motion decapitations are full of goodness.</p>

<p>Dogmeat and Charon are good companions because they&#8217;re tough, and Charon has a shotgun, so he does a lot damage. Dogmeat died a couple of times because he would run off and attack deathclaws or radscorpions by himself. Charon was also good as a pack mule.</p>

<p>Mirelurks look scary, especially when they jump out of the water snapping their claws, and they have a high damage resistance but they don&#8217;t deal much damage. The mirelurk hunters can be dangerous, if you&#8217;re in a confined area. Outside they were much like the other wasteland creatures. They would charge and I would walk backwards keeping them just within shotgun range. </p>

<p>I did die to a Mirelurk early in the game. I found a Mirelurk cave when I was level three and curious what a Mirelurk was, I had a look inside. I used up all my shotgun bullets on the first one and was killed by the second. I returned at level 20 and had my revenge. </p>

<p>Charon was killed when we were ambushed by a pack of Mirelurks while walking next to the river. I killed the mirelurk king, but Charon was surrounded by the hunter and other mirlurks and I couldn&#8217;t save him. I reloaded the game and nuked the mirelurks. </p>

<p>I haven&#8217;t found a teddy bear in an abandoned train. I shot someone outside my house, and then went inside. All the guards and the sheriff followed me inside. I decapitated them and put their heads on my shelves. I liked my father more when I decided that he was actually Liam Neeson, rather than a character voiced by Liam. I did look for him at Megaton and the radio station before deciding that I&#8217;d done my duty as a son and losing interest.</p>]]></content:encoded>
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		<title>By: Tom Charman</title>
		<link>http://atypicalreview.com/games/pc/fallout-3/comment-page-1#comment-3186</link>
		<dc:creator>Tom Charman</dc:creator>
		<pubDate>Tue, 26 May 2009 14:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://atypicalreview.com/?p=1772#comment-3186</guid>
		<description>&lt;p&gt;I&#039;m glad you liked it in the end. It has its flaws, but overall I really enjoyed it. Some of your minor niggles say more about you than the game, I feel. If one doesn&#039;t play like the obsessive compulsive capitalist you describe in the fourth paragraph, then I find you are actually scrounging. I grabbed a plasma rifle from an Enclave soldier early on, and as you don&#039;t meet many more of them for some time, I kept on using all my cash up on repairs and medpacks. I&#039;m too lazy to pissfart about trying to climb random rubble piles so I didn&#039;t run into the same problem as you there. &lt;/p&gt;

&lt;p&gt;VATS is a little easy. Still, I found it more interesting than just shooting. I&#039;m not sure what the solution is. When I exploded someone via reverse pickpocketing, the entire community started shooting at me, if it makes you feel better. I found companions added to the difficulty, in that the challenge became keeping them alive. Which I miserably failed at, almost consistently. I did manage to get killed by Deathclaws on a few occasions.&lt;/p&gt;

&lt;p&gt;I don&#039;t think I ever got killed by a Mirelurk, but I feel like I did because &lt;em&gt;they&#039;re so fucking scary&lt;/em&gt;. That may just be me.&lt;/p&gt;

&lt;p&gt;Have you picked up the teddy bear in the abandoned train? How did you get all those dead bodies in your house? How could you not like Liam Neeson? I liked the idea of following someone through the wasteland, especially since you didn&#039;t find him immediately.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you liked it in the end. It has its flaws, but overall I really enjoyed it. Some of your minor niggles say more about you than the game, I feel. If one doesn&#8217;t play like the obsessive compulsive capitalist you describe in the fourth paragraph, then I find you are actually scrounging. I grabbed a plasma rifle from an Enclave soldier early on, and as you don&#8217;t meet many more of them for some time, I kept on using all my cash up on repairs and medpacks. I&#8217;m too lazy to pissfart about trying to climb random rubble piles so I didn&#8217;t run into the same problem as you there. </p>

<p>VATS is a little easy. Still, I found it more interesting than just shooting. I&#8217;m not sure what the solution is. When I exploded someone via reverse pickpocketing, the entire community started shooting at me, if it makes you feel better. I found companions added to the difficulty, in that the challenge became keeping them alive. Which I miserably failed at, almost consistently. I did manage to get killed by Deathclaws on a few occasions.</p>

<p>I don&#8217;t think I ever got killed by a Mirelurk, but I feel like I did because <em>they&#8217;re so fucking scary</em>. That may just be me.</p>

<p>Have you picked up the teddy bear in the abandoned train? How did you get all those dead bodies in your house? How could you not like Liam Neeson? I liked the idea of following someone through the wasteland, especially since you didn&#8217;t find him immediately.</p>]]></content:encoded>
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